Course: Image Synthesis (6608-511)
Note: Last updated September 2019.
Current module catalog in HohCampus.
- Persons:
-
- Prof. Dr. Dr. Thomas Ertl (verantwortlich)
- Type of Course:
- lecture with exercise
- In-Class Hours Per Week:
- 4
- Contents:
-
*
- Literature:
-
Andrew S. Glassner, Principles of Digital Image Synthesis, 1995
D. Eberly, 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics, 2000
J. Foley, A. van Dam, S. Feiner, J. Hughes, Computer Graphics: Principle and Practice, 1990
P. Dutre, P. Bekaert, K. Bala, Advanced Global Illumination, 2003
Tomas Akenine-Möller, Eric Haines, Real-Time Rendering, 2002
Matt Pharr, Greg Humphreys, Physically Based Rendering: From Theory To Implementation, Morgan Kaufmann; Auflage: 2nd revised edition. (26. August 2010)
Peter Shirley et al, Fundamentals of Computer Graphics, Third Edition, A.K. Peters, July 2009
Literatur, siehe Webseite zur Veranstaltung - Location:
- Stuttgart-Stadt
- Module:
-
- 6608-510 Image Synthesis (compulsory)