Module Catalog Archive

Course: Advanced Microeconomics and Game Theory (lecture) (5207-411)

Note: Last updated September 2019. Current module catalog in HohCampus.
Persons:
Type of Course:
lecture
In-Class Hours Per Week:
2
Contents:

Thc courseprovieles an introduction to the basic concepts of axiomatic preference and utility theory. The central aspects of consumer and production theory are presented and strategic behaviour of economic agents is analysed. For this purpose,
the major concepts of gamc theory are introduced at an ambitious frmnal Ievel. The mathematical Ievel of the course is advanced.

Literature:

Fudenberg, D., J. Tirole (1991), Game Theory, MIT Press.

Gibbons, R. (1992), A Primer in Game Theory, Harvester Wheatsheaf.

Gravelle, H., R. Rees , (2004), Microeconomics, Prentice Hall.

Jehle, G.A., Ph. J. Reny (2011), Advanced Microeconomics, Addison Wesley.

Mas´Colell, A., Whinston, J.R. Green (1999), Microeconomic Theory, Oxford
University Press.

Osborne, M.J. (2009), An Introduction to Game Theory, Oxford University Press.

Location:
Hohenheim
Module: